

Sonic's levels are identical in play style to the original game however Sonic has more moves and some moves like the Light Speed Dash are far easier to pull off. The three styles of play are varied but carry over for each equivalent character. Hero refers to Sonic, Knuckles and Tails and the Dark story refers to Shadow, Rouge and Eggman. The primary difference between Adventure 1 and 2 is the inclusion of Hero and Dark stories.

Sonic Adventure 2 eliminates the wandering from Sonic Adventure and flows at a pace similar to the original Sonic the Hedgehog games.

There were camera problems and the pace of the game was staggered by the inclusion of redundant characters like Big. The original Sonic Adventure was a brilliant but flawed experience. Riding on a wave of positive reception garnered by Sonic Adventure, Sonic Adventure 2 eliminates problems present in the original game and presents a streamlined format the speeds the game along at the pace of a V2 Rocket. Why is this the greatest 3D Sonic game ever produced? Let's find out. Is Sonic Adventure 2 the greatest, most refined 3D Sonic game Sega ever produced? The answer is yes. It's interesting that the Dreamcast portion of IGN's own network was still active up until 2006 however that isn't what this is about. The one line summary of the game I wrote is an actual quote from IGN when they readily updated the Dreamcast portion of their website. The ghosts of those original 2D Sonic titles are exorcised in the game's amazing pace, heart-pounding platform jumping action, and in the unyielding barrage of creatively designed levels-much more so than the original Sonic Adventure. Such is the case with Sonic Adventure 2: Sonic Team listened to the complaints about the first Sonic Adventure-the uninspired voice acting, the camera problems that interfered detrimentally with the gameplay, the tedious and often tiresome adventure sequences-and has responded with Sonic Adventure 2, a streamlined action game that gives a determined nod to the original, and still classic, 2D Sonic the Hedgehog games. Developers are able to learn new hardware techniques and are able to create a more visually robust product with the sequel, and feedback from critics and consumers alike let them make specific tweaks to the gameplay system. Unlike movie sequels, video game sequels generally have a legitimate chance at being superior to the original.
